ScotlandSCO
ID: 2405652

Michael Campbell

FIDE ratings

No FIDE ratings available.

Performance

12 games
33% Win
17% Draw
50% Loss

Michael Campbell's playing style

Overall score:42%4W 2D 6L over 12 games
Steady recent form:42%4W 2D 6L in last 12 games

Openings as White

Among the openings shown, Ruy Lopez: Steinitz Defense has the largest White sample, with 2 games. Select a row to explore its moves and inspect example games below.

Ruy Lopez: Steinitz Defense
100%
2g
Philidor Defense
100%
2g
French Defense: Classical Variation, Steinitz Variation
100%
2g

Openings as Black

Among the openings shown, Sicilian Defense: Najdorf Variation has the largest Black sample, with 2 games. These results describe the available sample, not a prediction of the player’s next choice.

Sicilian Defense: Najdorf Variation
100%
2g
Sicilian Defense
100%
2g

Repertoire

6 games as white in scope
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrowsfrequency, not engine evaluation

Starting position

6 games in this line · White to move

Results for Campbell, Michael as white · Wins / Draws / Losses

W / D / L
67%
33%
Move
6 · 100%
67%
33%

Game History

(12 games)
DateSourceColorOpponentResultLink
Jan 1, 2005
OTB - Codekiddy
Ajas, Tanguy(1305)
W—
Jan 1, 2005
OTB - Codekiddy
Tang Joseph
W—
Jan 1, 2005
OTB - Codekiddy
Jones, Cody
L—
Jan 1, 2005
OTB - Codekiddy
Scheller, Will
W—
Jan 1, 2005
OTB - Codekiddy
Ormechea, John Marc
D—
Jan 1, 2005
OTB - Codekiddy
Adia Brown
L—
Jan 1, 2005
OTB - Codekiddy
Jones, Cody
L—
Jan 1, 2005
OTB - Codekiddy
Browne, Norman
L—
Jan 1, 2005
OTB - Codekiddy
Scheller, Will
W—
Jan 1, 2005
OTB - Codekiddy
Ormechea, John Marc
D—

Research Michael Campbell’s games and opening repertoire

Michael Campbell plays for Scotland.

Michael Campbell has FIDE ID 2405652.

Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.

Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.