
Andrei-Cristian Diaconescu
FIDE ratings
Performance
50 gamesAndrei-Cristian Diaconescu's playing style
Openings as White
Among the openings shown, Nimzo-Indian Defense: Classical Variation, Berlin Variation has the largest White sample, with 2 games. Select a row to explore its moves and inspect example games below.
Openings as Black
Among the openings shown, Ruy Lopez: Morphy Defense, Schliemann Defense Deferred has the largest Black sample, with 4 games. These results describe the available sample, not a prediction of the player’s next choice.
Repertoire
27 games as white in scopeStarting position
27 games in this line · White to move
Results for Diaconescu, Andrei-Cristian as white · Wins / Draws / Losses
Game History
(50 games)| Date | Source | Color | Opponent | Result | Link |
|---|---|---|---|---|---|
| Jan 1, 1993 | OTB - PGN-Mentor | IMBukal, Vladimir Jr.(2380) | L | — | |
| Jan 1, 1993 | OTB - PGNMentor | IMBukal, Vladimir Jr.(2280) | L | — | |
| Jan 1, 1992 | OTB - MillionBase2.9 | Smrcka, Frantisek | L | — | |
| Jan 1, 1992 | OTB - MillionBase2.9 | Napolitano, Christian(1563) | W | — | |
| Jan 1, 1992 | OTB - MillionBase2.9 | Lapinsky, Stephen(2270) | L | — | |
| Jan 1, 1992 | OTB - MillionBase2.9 | Leal Napolitano, Yosman Jose | W | — | |
| Jan 1, 1990 | OTB - Codekiddy | Osterman, Rudolf(2305) | L | — | |
| Jan 1, 1989 | OTB - Codekiddy | Simon, Wendel(2625) | L | — | |
| Jan 1, 1988 | OTB - Codekiddy | FMHajek, Michal(2335) | W | — | |
| Jan 1, 1988 | OTB - ICOFyBase | Szewczyk, Adam | L | — |
Research Andrei-Cristian Diaconescu’s games and opening repertoire
Andrei-Cristian Diaconescu is rated 1464 in standard, 1606 in rapid, 1589 in blitz by FIDE. Andrei-Cristian Diaconescu plays for Romania.
Andrei-Cristian Diaconescu has FIDE ID 42209781.
Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.
Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.