AustraliaAUS
ID: 3274098

Mark Hagendoorn

FIDE ratings

1,717Classical
1,748Rapid
1,726Blitz

Performance

7 games
43% Win
14% Draw
43% Loss

Mark Hagendoorn's playing style

Overall score:50%3W 1D 3L over 7 games

Openings as White

Among the openings shown, King's Indian Defense: Normal Variation, Standard Development has the largest White sample, with 1 games. Select a row to explore its moves and inspect example games below.

King's Indian Defense: Normal Variation, Standard Development
100%
1g
Scotch Game: Benima Defense
100%
1g

Openings as Black

Among the openings shown, Sicilian Defense: Kan Variation, Knight Variation has the largest Black sample, with 1 games. These results describe the available sample, not a prediction of the player’s next choice.

Sicilian Defense: Kan Variation, Knight Variation
100%
1g
King's Indian Defense
100%
1g

Repertoire

4 games as white in scope
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrowsfrequency, not engine evaluation

Starting position

4 games in this line · White to move

Results for Hagendoorn, Mark as white · Wins / Draws / Losses

W / D / L
25%
25%
50%
Move
2 · 50%
50%
50%
2 · 50%
50%
50%

Game History

(7 games)
DateSourceColorOpponentResultLink
Jan 1, 1997
OTB - ICOFyBase
Regert, Christian(2216)
W—
Jan 1, 1997
OTB - Codekiddy
Dallakyan, David(1533)
D—
Jan 1, 1995
OTB - Codekiddy
Adi Marjani
W—
Jan 1, 1987
OTB - MillionBase2.9
Van Meggelen, Abraham
L—
Jan 1, 1986
OTB - MillionBase2.9
Ratzmann, Immo, Dr.(2085)
L—
Jan 1, 1983
OTB - MillionBase2.9
Gonzalez Reyero, Carlos
L—
Jan 1, 1980
OTB - Codekiddy
Deleuran, Flemming
W—

Research Mark Hagendoorn’s games and opening repertoire

Mark Hagendoorn is rated 1717 in standard, 1748 in rapid, 1726 in blitz by FIDE. Mark Hagendoorn plays for Australia.

Mark Hagendoorn has FIDE ID 3274098.

Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.

Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.

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