NorwayNOR
ID: 1536168

Werner Karpow

FIDE ratings

1,606Blitz

Performance

6 games
33% Win
50% Draw
17% Loss

Werner Karpow's playing style

Strong overall score:58%2W 3D 1L over 6 games
Hard to beat — high draw rate:50%of games are draws

Openings as White

Among the openings shown, Sicilian Defense: Smith-Morra Gambit Accepted has the largest White sample, with 1 games. Select a row to explore its moves and inspect example games below.

Sicilian Defense: Smith-Morra Gambit Accepted
100%
1g
Sicilian Defense: Smith-Morra Gambit
100%
1g
Dutch Defense: Fianchetto Attack
100%
1g

Openings as Black

Among the openings shown, Four Knights Game: Scotch Variation, Belgrade Gambit has the largest Black sample, with 2 games. These results describe the available sample, not a prediction of the player’s next choice.

Four Knights Game: Scotch Variation, Belgrade Gambit
100%
2g
Caro-Kann Defense: Karpov Variation
100%
1g

Repertoire

3 games as white in scope
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrowsfrequency, not engine evaluation

Starting position

3 games in this line · White to move

Results for Karpow, Werner as white · Wins / Draws / Losses

W / D / L
67%
33%
Move
2 · 67%
50%
50%
1 · 33%
100%

Game History

(6 games)
DateSourceColorOpponentResultLink
May 22, 2005
OTB - Codekiddy
?
D—
Jan 25, 2002
OTB - Codekiddy
Conde Torquemada, Luis
W—
Jan 1, 1991
OTB - Codekiddy
Gurewitsch
W—
Jan 1, 1987
OTB - Codekiddy
GMVan der Wiel, John T.H.(2590)
L—
Nov 1, 1979
OTB - Codekiddy
Sax van der Weijden, Daan(2590)
D—
Nov 1, 1979
OTB - Codekiddy
Sax van der Weijden, Daan(2590)
D—

Research Werner Karpow’s games and opening repertoire

Werner Karpow is rated 1606 in blitz by FIDE. Werner Karpow plays for Norway.

Werner Karpow has FIDE ID 1536168.

Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.

Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.