IrelandIRL
ID: 2519771

Aaron Kelly

FIDE ratings

No FIDE ratings available.

Performance

10 games
40% Win
0% Draw
60% Loss

Aaron Kelly's playing style

Overall score:40%4W 0D 6L over 10 games
Steady recent form:40%4W 0D 6L in last 10 games

Openings as White

Among the openings shown, Semi-Slav Defense: Accelerated Move Order has the largest White sample, with 2 games. Select a row to explore its moves and inspect example games below.

Semi-Slav Defense: Accelerated Move Order
100%
2g
Benoni Defense
100%
2g
Slav Indian
100%
2g

Openings as Black

Among the openings shown, King's Indian Defense has the largest Black sample, with 2 games. These results describe the available sample, not a prediction of the player’s next choice.

King's Indian Defense
100%
2g
Sicilian Defense: Kalashnikov Variation
100%
2g

Repertoire

6 games as white in scope
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrowsfrequency, not engine evaluation

Starting position

6 games in this line · White to move

Results for Kelly, Aaron as white · Wins / Draws / Losses

W / D / L
33%
67%
Move
6 · 100%
33%
67%

Game History

(10 games)
DateSourceColorOpponentResultLink
Nov 5, 2006
OTB - Codekiddy
Wawrzaszek, Jason
L—
Nov 5, 2006
OTB - Codekiddy
Wawrzaszek, Jason(1910)
L—
Nov 5, 2006
OTB - Codekiddy
Ahmed Haris, Mohamed
W—
Nov 5, 2006
OTB - Codekiddy
Harris, John M.
W—
Nov 4, 2006
OTB - PGNMentor
Kecskemety, Steve
W—
Nov 4, 2006
OTB - PGN-Mentor
Coleman, Marcus(2182)
L—
Nov 4, 2006
OTB - PGNMentor
Coleman, Geoffrey M(1805)
L—
Nov 4, 2006
OTB - PGN-Mentor
Kecskemety, Stephen Kenneth
W—
Nov 4, 2006
OTB - Codekiddy
Baxter, Roger
L—
Nov 4, 2006
OTB - Codekiddy
Baxter, Roger(1749)
L—

Research Aaron Kelly’s games and opening repertoire

Aaron Kelly plays for Ireland.

Aaron Kelly has FIDE ID 2519771.

Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.

Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.