Russia

ID: 4140346
Alexandr Kotcarev
FIDE ratings
No FIDE ratings available.
Performance
17 games6% Win
47% Draw
47% Loss
Alexandr Kotcarev's playing style
Overall score:29%1W 8D 8L over 17 games
Steady recent form:29%1W 8D 8L in last 17 games
Hard to beat — high draw rate:47%of games are draws
Openings as White
Among the openings shown, Sicilian Defense: Open has the largest White sample, with 2 games. Select a row to explore its moves and inspect example games below.
Sicilian Defense: Open2g
100%
Caro-Kann Defense2g
100%
Sicilian Defense: Accelerated Dragon, Modern Variation2g
100%
French Defense: Winawer Variation, Advance Variation1g
100%
Repertoire
9 games as white in scope8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrowsfrequency, not engine evaluation
Starting position
9 games in this line · White to move
Results for Kotcarev, Alexandr as white · Wins / Draws / Losses
W / D / L
11%
44%
44%
Game History
(17 games)| Date | Source | Color | Opponent | Result | Link |
|---|---|---|---|---|---|
| Jun 6, 2007 | OTB - PGNMentor | Monisov, Andrey(1969) | D | — | |
| Jun 6, 2007 | OTB - PGN-Mentor | Monisov, Andrey | D | — | |
| Jun 5, 2007 | OTB - Codekiddy | Chaus, Mariy | D | — | |
| Jun 5, 2007 | OTB - Codekiddy | Chaus, Mariy | D | — | |
| Jun 4, 2007 | OTB - PGN-Mentor | Baranov, Vyacheslav A | W | — | |
| Jun 3, 2007 | OTB - PGN-Mentor | Zhukov, Yuri V. | L | — | |
| Jun 3, 2007 | OTB - PGNMentor | Zhukov, Yuri V.(1873) | L | — | |
| Jun 2, 2007 | OTB - Codekiddy | Andersen, Markus Larsen | L | — | |
| Jun 2, 2007 | OTB - Codekiddy | Angst, Markus(1790) | L | — | |
| Jun 1, 2007 | OTB - PGN-Mentor | Goncharenko, Nikolay | D | — |
Research Alexandr Kotcarev’s games and opening repertoire
Alexandr Kotcarev plays for Russia.
Alexandr Kotcarev has FIDE ID 4140346.
Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.
Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.