Switzerland

ID: 1339150
Frank Meisel
FIDE ratings
No FIDE ratings available.
Performance
10 games0% Win
60% Draw
40% Loss
Frank Meisel's playing style
Overall score:30%0W 6D 4L over 10 games
Steady recent form:30%0W 6D 4L in last 10 games
Hard to beat — high draw rate:60%of games are draws
Openings as White
Among the openings shown, Caro-Kann Defense: Exchange Variation has the largest White sample, with 2 games. Select a row to explore its moves and inspect example games below.
Caro-Kann Defense: Exchange Variation2g
100%
Petrov's Defense: Classical Attack, Mason Variation2g
100%
Caro-Kann Defense: Panov Attack2g
100%
Repertoire
6 games as white in scope8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrowsfrequency, not engine evaluation
Starting position
6 games in this line · White to move
Results for Meisel, Frank as white · Wins / Draws / Losses
W / D / L
33%
67%
Game History
(10 games)| Date | Source | Color | Opponent | Result | Link |
|---|---|---|---|---|---|
| Jun 3, 2001 | OTB - Codekiddy | Schmitt, Werner | D | — | |
| Jun 3, 2001 | OTB - Codekiddy | Ackermann, Robert(1972) | D | — | |
| Jun 3, 2001 | OTB - Codekiddy | Barcelos Schmidt, Manoel | D | — | |
| Jun 3, 2001 | OTB - Codekiddy | Ackermann, Robert(1979) | D | — | |
| Jun 2, 2001 | OTB - Codekiddy | Suess, Helmut(2114) | L | — | |
| Jun 2, 2001 | OTB - Codekiddy | Suess, Helmut(2114) | L | — | |
| Jan 1, 2001 | OTB - Codekiddy | Harada Alves, Eduardo Oliveira Ri | D | — | |
| Jan 1, 2001 | OTB - Codekiddy | Hale, Eduard(1624) | D | — | |
| Jan 1, 2001 | OTB - Codekiddy | Kuehnling, Klaus(2049) | L | — | |
| Jan 1, 2001 | OTB - Codekiddy | Kuehnling, Klaus(2049) | L | — |
Research Frank Meisel’s games and opening repertoire
Frank Meisel plays for Switzerland.
Frank Meisel has FIDE ID 1339150.
Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.
Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.