
Andrey Moiseenko
FIDE ratings
Performance
50 gamesAndrey Moiseenko's playing style
Openings as White
Among the openings shown, Slav Defense: Quiet Variation, Schallopp Defense has the largest White sample, with 6 games. Select a row to explore its moves and inspect example games below.
Openings as Black
Among the openings shown, Sicilian Defense: Hyperaccelerated Fianchetto has the largest Black sample, with 4 games. These results describe the available sample, not a prediction of the player’s next choice.
Repertoire
24 games as white in scopeStarting position
24 games in this line · White to move
Results for Moiseenko, Andrey as white · Wins / Draws / Losses
Game History
(50 games)| Date | Source | Color | Opponent | Result | Link |
|---|---|---|---|---|---|
| Dec 18, 2017 | OTB - LumbrasGigaBase | Tatarintsev, Egor(2125) | L | — | |
| Dec 18, 2017 | OTB - LumbrasGigaBase | Tatarintsev, Egor(2125) | L | — | |
| Dec 16, 2017 | OTB - LumbrasGigaBase | Shishkin, Alexander(1999) | D | — | |
| Dec 16, 2017 | OTB - LumbrasGigaBase | Shishkin, Alexander(1999) | D | — | |
| Dec 15, 2017 | OTB - LumbrasGigaBase | WFMRemizova, Anna(2058) | L | — | |
| Dec 15, 2017 | OTB - LumbrasGigaBase | WFMRemizova, Anna(2058) | L | — | |
| Dec 14, 2017 | OTB - LumbrasGigaBase | Lukovnikov, Alexander(2241) | L | — | |
| Dec 14, 2017 | OTB - LumbrasGigaBase | Lukovnikov, Alexander(2241) | L | — | |
| Dec 13, 2017 | OTB - LumbrasGigaBase | FMCherednichenko, Dmitrij(2216) | L | — | |
| Dec 13, 2017 | OTB - LumbrasGigaBase | FMCherednichenko, Dmitrij(2216) | L | — |
Research Andrey Moiseenko’s games and opening repertoire
Andrey Moiseenko is rated 1691 in standard, 1895 in rapid, 1897 in blitz by FIDE. Andrey Moiseenko plays for Russia.
Andrey Moiseenko has FIDE ID 55631495.
Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.
Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.