
Boris M. Puzyrevsky
FIDE ratings
Performance
50 gamesBoris M. Puzyrevsky's playing style
Openings as White
Among the openings shown, Caro-Kann Defense has the largest White sample, with 2 games. Select a row to explore its moves and inspect example games below.
Openings as Black
Among the openings shown, Sicilian Defense: Dragon Variation, Classical Variation has the largest Black sample, with 6 games. These results describe the available sample, not a prediction of the player’s next choice.
Repertoire
24 games as white in scopeStarting position
24 games in this line · White to move
Results for Puzyrevsky, Boris M. as white · Wins / Draws / Losses
Game History
(50 games)| Date | Source | Color | Opponent | Result | Link |
|---|---|---|---|---|---|
| Feb 23, 2014 | OTB - LumbrasGigaBase | Kamalov, Sharip(2124) | W | — | |
| Feb 23, 2014 | OTB - LumbrasGigaBase | Kamalov, Sharip(2124) | W | — | |
| Feb 22, 2014 | OTB - LumbrasGigaBase | Yaakkimainen, Vyaino R.(2147) | L | — | |
| Feb 22, 2014 | OTB - LumbrasGigaBase | Yaakkimainen, Vyaino R.(2147) | L | — | |
| Feb 22, 2014 | OTB - LumbrasGigaBase | Alexandrov, Stepan P(1961) | D | — | |
| Feb 22, 2014 | OTB - LumbrasGigaBase | Stebunov, Alexander A.(1961) | D | — | |
| Feb 21, 2014 | OTB - LumbrasGigaBase | FMSukhorukov, Andrey S.(2301) | D | — | |
| Feb 21, 2014 | OTB - LumbrasGigaBase | FMVikulov, Alexander(2275) | W | — | |
| Feb 21, 2014 | OTB - LumbrasGigaBase | FMSukhorukov, Andrey S.(2301) | D | — | |
| Feb 21, 2014 | OTB - LumbrasGigaBase | FMVikulov, Alexander(2275) | W | — |
Research Boris M. Puzyrevsky’s games and opening repertoire
Boris M. Puzyrevsky is rated 1665 in standard, 1864 in rapid, 1762 in blitz by FIDE. Boris M. Puzyrevsky plays for Russia.
Boris M. Puzyrevsky has FIDE ID 24138088.
Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.
Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.