RussiaRUS
ID: 34496211

Artur Valschikov

FIDE ratings

No FIDE ratings available.

Performance

8 games
13% Win
0% Draw
87% Loss

Artur Valschikov's playing style

Overall score:13%1W 0D 7L over 8 games

Openings as White

Among the openings shown, Italian Game: Anti-Fried Liver Defense has the largest White sample, with 1 games. Select a row to explore its moves and inspect example games below.

Italian Game: Anti-Fried Liver Defense
100%
1g
Three Knights Opening
100%
1g
Sicilian Defense: Moscow Variation
100%
1g

Openings as Black

Among the openings shown, Scotch Game has the largest Black sample, with 2 games. These results describe the available sample, not a prediction of the player’s next choice.

Scotch Game
100%
2g
Four Knights Game: Italian Variation
100%
1g
Sicilian Defense: Najdorf Variation
100%
1g
Sicilian Defense: Najdorf Variation, Lipnitsky Attack
100%
1g

Repertoire

3 games as white in scope
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrowsfrequency, not engine evaluation

Starting position

3 games in this line · White to move

Results for Valschikov, Artur as white · Wins / Draws / Losses

W / D / L
33%
67%
Move
3 · 100%
33%
67%

Game History

(8 games)
DateSourceColorOpponentResultLink
Jan 5, 2002
OTB - Codekiddy
Antoniou, Konstantinos(980)
L—
Jan 5, 2002
OTB - Codekiddy
Kling, Konstantin
W—
Jan 4, 2002
OTB - Codekiddy
Gaubatz, Sven Marc(1379)
L—
Jan 4, 2002
OTB - Codekiddy
Abdali, Nawid Ahmad(1746)
L—
Jan 2, 2002
OTB - Codekiddy
Katte, Nicolas(1998)
L—
Jan 2, 2002
OTB - Codekiddy
Felix Maina(1120)
L—
Jan 1, 2002
OTB - Codekiddy
Patrushev, Vitaly(2156)
L—
Jan 1, 2002
OTB - Codekiddy
Zhukov, Viktor(2220)
L—

Research Artur Valschikov’s games and opening repertoire

Artur Valschikov plays for Russia.

Artur Valschikov has FIDE ID 34496211.

Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.

Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.