
Dmitry A. Viushin
FIDE ratings
Performance
50 gamesDmitry A. Viushin's playing style
Openings as White
Among the openings shown, Petrov's Defense: Nimzowitsch Attack has the largest White sample, with 4 games. Select a row to explore its moves and inspect example games below.
Openings as Black
Among the openings shown, Caro-Kann Defense: Advance Variation, Short Variation has the largest Black sample, with 2 games. These results describe the available sample, not a prediction of the player’s next choice.
Repertoire
28 games as white in scopeStarting position
28 games in this line · White to move
Results for Viushin, Dmitry A. as white · Wins / Draws / Losses
Game History
(50 games)| Date | Source | Color | Opponent | Result | Link |
|---|---|---|---|---|---|
| Feb 23, 2014 | OTB - LumbrasGigaBase | FMOsmolny, Vladimir I.(2177) | L | — | |
| Feb 23, 2014 | OTB - LumbrasGigaBase | FMOsmolny, Vladimir I.(2177) | L | — | |
| Feb 22, 2014 | OTB - LumbrasGigaBase | Yaakkimainen, Vyaino R.(2147) | L | — | |
| Feb 22, 2014 | OTB - LumbrasGigaBase | Yaakkimainen, Vyaino R.(2147) | L | — | |
| Feb 21, 2014 | OTB - LumbrasGigaBase | Dokutchaev, Alexander F.(2416) | L | — | |
| Feb 21, 2014 | OTB - LumbrasGigaBase | Dokutchaev, Alexander F.(2416) | L | — | |
| Feb 20, 2014 | OTB - LumbrasGigaBase | Sawolainen, Leo(2094) | D | — | |
| Feb 20, 2014 | OTB - LumbrasGigaBase | Sawolainen, Leo(2094) | D | — | |
| Feb 19, 2014 | OTB - LumbrasGigaBase | IMErmakov, Evgeny(2046) | D | — | |
| Feb 19, 2014 | OTB - LumbrasGigaBase | Yachmenev, Mikhail A.(2191) | D | — |
Research Dmitry A. Viushin’s games and opening repertoire
Dmitry A. Viushin is rated 1961 in standard, 1930 in rapid, 1945 in blitz by FIDE. Dmitry A. Viushin plays for Russia.
Dmitry A. Viushin has FIDE ID 4161904.
Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.
Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.