Italy

ID: 830739
Leo Lanciani
FIDE ratings
No FIDE ratings available.
Performance
14 games29% Win
0% Draw
71% Loss
Leo Lanciani's playing style
Overall score:29%4W 0D 10L over 14 games
Steady recent form:29%4W 0D 10L in last 14 games
Openings as Black
Among the openings shown, Petrov's Defense: Three Knights Game has the largest Black sample, with 2 games. These results describe the available sample, not a prediction of the player’s next choice.
Petrov's Defense: Three Knights Game2g
100%
Vienna Game: Stanley Variation, Three Knights Variation2g
100%
Bishop's Opening: Boi Variation2g
100%
Slav Defense: Exchange Variation2g
100%
Repertoire
6 games as white in scope8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrows% = share of games
Starting position
6 games in this line · White to move
Results for Lanciani, Leo as white · Wins / Draws / Losses
W / D / L
67%
33%
Game History
(14 games)| Date | Source | Color | Opponent | Result | Link |
|---|---|---|---|---|---|
| Jan 1, 1998 | OTB - Codekiddy | Scacco, Mauro(2050) | L | — | |
| Jan 1, 1998 | OTB - Codekiddy | IMTomescu, Vlad(2415) | L | — | |
| Jan 1, 1998 | OTB - Codekiddy | Quimi, Marco(2225) | L | — | |
| Jan 1, 1998 | OTB - Codekiddy | Ottavi, Marco(2050) | W | — | |
| Jan 1, 1998 | OTB - Codekiddy | FMPasserotti, Pierluigi(2305) | L | — | |
| Jan 1, 1998 | OTB - Codekiddy | Brunetti, Alessandro(1940) | L | — | |
| Jan 1, 1998 | OTB - LumbrasGigaBase | Spano Cuomo, Gaetano(1880) | W | — | |
| Jan 1, 1998 | OTB - Codekiddy | IMSchnaider, Ilan(1940) | L | — | |
| Jan 1, 1998 | OTB - Codekiddy | IMTomescu, Vlad(2415) | L | — | |
| Jan 1, 1998 | OTB - Codekiddy | FMPasserotti, Pierluigi(2305) | L | — |
Research Leo Lanciani’s games and opening repertoire
Leo Lanciani plays for Italy.
Leo Lanciani has FIDE ID 830739.
Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.
Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.