DenmarkDEN
ID: 1421654

Per Hais Laursen

Scouting Per Hais Laursen: loading games…

FIDE ratings

No FIDE ratings available.

Performance

12 games
50% Win
17% Draw
33% Loss

Per Hais Laursen's playing style

Strong overall score:58%6W 2D 4L over 12 games
Steady recent form:58%6W 2D 4L in last 12 games

Openings as White

Among the openings shown, Queen's Pawn Game: London System, with e6 has the largest White sample, with 2 games. Select a row to explore its moves and inspect example games below.

Queen's Pawn Game: London System, with e6
100%
2g
Queen's Pawn Game: London System
100%
2g

Openings as Black

Among the openings shown, Caro-Kann Defense has the largest Black sample, with 4 games. These results describe the available sample, not a prediction of the player’s next choice.

Caro-Kann Defense
50%
50%
4g
Caro-Kann Defense: Bronstein-Larsen Variation
100%
2g

Repertoire

4 games as white in scope
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrowsfrequency, not engine evaluation

Starting position

4 games in this line · White to move

Results for Laursen, Per Hais as white · Wins / Draws / Losses

W / D / L
50%
50%
Move
4 · 100%
50%
50%

Game History

(12 games)
DateSourceColorOpponentResultLink
Jan 1, 1998
OTB - Codekiddy
Hansen, Berno
D—
Jan 1, 1998
OTB - Codekiddy
Born, Hans
D—
Jan 1, 1996
OTB - Codekiddy
Hansen, Berno
W—
Jan 1, 1996
OTB - Codekiddy
Born, Hans
W—
Jan 1, 1996
OTB - Codekiddy
Born, Hans
W—
Jan 1, 1996
OTB - Codekiddy
Hansen, Berno
W—
Jan 1, 1995
OTB - Codekiddy
Hansen, Berno
W—
Jan 1, 1995
OTB - Codekiddy
Born, Hans
W—
Jan 1, 1993
OTB - Codekiddy
Hansen, Berno
L—
Jan 1, 1993
OTB - Codekiddy
Born, Hans
L—

Research Per Hais Laursen’s games and opening repertoire

Per Hais Laursen plays for Denmark.

Per Hais Laursen has FIDE ID 1421654.

Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.

Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.