Czech RepublicCZE
ID: 337650

Martin Netopil

Scouting Martin Netopil: loading games…

FIDE ratings

1,829Blitz

Performance

8 games
0% Win
50% Draw
50% Loss

Martin Netopil's playing style

Overall score:25%0W 4D 4L over 8 games
Hard to beat — high draw rate:50%of games are draws

Openings as White

Among the openings shown, Benko Gambit Accepted: Fully Accepted Variation has the largest White sample, with 2 games. Select a row to explore its moves and inspect example games below.

Benko Gambit Accepted: Fully Accepted Variation
100%
2g

Openings as Black

Among the openings shown, Caro-Kann Defense: Advance Variation has the largest Black sample, with 2 games. These results describe the available sample, not a prediction of the player’s next choice.

Caro-Kann Defense: Advance Variation
100%
2g
King's Indian Attack: Sicilian Variation
100%
2g

Repertoire

4 games as white in scope
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrows% = share of games

Starting position

4 games in this line · White to move

Results for Netopil, Martin as white · Wins / Draws / Losses

W / D / L
50%
50%
Move
4 · 100%
50%
50%

Game History

(8 games)
DateSourceColorOpponentResultLink
Jan 1, 2005
OTB - Codekiddy
Baranek, Tomas(1800)
L—
Jan 1, 2005
OTB - Codekiddy
Baranek, Tomas(1733)
L—
Jan 1, 2004
OTB - Codekiddy
Hrabal, Radek(1855)
D—
Jan 1, 2004
OTB - Codekiddy
Kalendovsky, Jan(2168)
D—
Jan 1, 2004
OTB - Codekiddy
Chladek, Vlastimil(1944)
L—
Jan 1, 2004
OTB - Codekiddy
Hrabal, Radek(1855)
D—
Jan 1, 2004
OTB - Codekiddy
Kalendovsky, Jan(2168)
D—
Jan 1, 2004
OTB - Codekiddy
Chladek, Vlastimil(1944)
L—

Research Martin Netopil’s games and opening repertoire

Martin Netopil is rated 1829 in blitz by FIDE. Martin Netopil plays for Czech Republic.

Martin Netopil has FIDE ID 337650.

Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.

Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.