Czech RepublicCZE
ID: 23749741

Alex Tresl

Scouting Alex Tresl: loading games…

FIDE ratings

1,589Rapid

Performance

6 games
50% Win
17% Draw
33% Loss

Alex Tresl's playing style

Strong overall score:58%3W 1D 2L over 6 games

Openings as White

Among the openings shown, Vienna Game: Frankenstein-Dracula Variation has the largest White sample, with 1 games. Select a row to explore its moves and inspect example games below.

Vienna Game: Frankenstein-Dracula Variation
100%
1g
Ruy Lopez: Berlin Defense, Improved Steinitz Defense
100%
1g
Vienna Game: Stanley Variation, Reversed Spanish
100%
1g
Vienna Game: Paulsen Variation
100%
1g
Ruy Lopez: Morphy Defense, Tarrasch Variation
100%
1g

Openings as Black

Among the openings shown, Vienna Game: Mieses Variation has the largest Black sample, with 1 games. These results describe the available sample, not a prediction of the player’s next choice.

Vienna Game: Mieses Variation
100%
1g

Repertoire

5 games as white in scope
8
7
6
5
4
3
2
a1
b
c
d
e
f
g
h
Move arrowsfrequency, not engine evaluation

Starting position

5 games in this line · White to move

Results for Tresl, Alex as white · Wins / Draws / Losses

W / D / L
60%
20%
20%
Move
5 · 100%
60%
20%
20%

Game History

(6 games)
DateSourceColorOpponentResultLink
Jan 1, 1899
OTB - TheChessDog
van Foreest, Arnold Engelinus
L—
Jan 1, 1899
OTB - MillionBase2.9
Sagar Trimbak Soman
W—
Jan 1, 1899
OTB - MillionBase2.9
Atkins, Henry Ernest
L—
Jan 1, 1899
OTB - MillionBase2.9
Dimer, Julius
D—
Jan 1, 1898
OTB - MillionBase2.9
Meiners, Detlef H.(1871)
W—
Jan 1, 1896
OTB - MillionBase2.9
Alavi, Behnam
W—

Research Alex Tresl’s games and opening repertoire

Alex Tresl is rated 1589 in rapid by FIDE. Alex Tresl plays for Czech Republic.

Alex Tresl has FIDE ID 23749741.

Check the official FIDE record for ratings and identity. It is not a complete archive of game moves.

Use the openings as White and Black to identify recurring choices in the available games. Follow a branch into the repertoire explorer and inspect example games in the game history. Dates, time controls and sources affect which patterns are relevant to your next match.